![](https://www.enigma-digital.com/wp-content/uploads/2020/10/16_client_vodafone_black.png)
VR CLIENTS
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/16_client_vodafone_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/15_client_taylormade_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/14_client_tate_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/13_client_sonymusic_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/12_client_samsung_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/11_client_oakley_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/10_client_o2_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/9_client_msf_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/8_gtb_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/7_client_lamborghini_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/6_client_google_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/5_client_ft_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/4_client_economist_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/3_client_bbc_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/2_client_audi_black.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/1_adameve_black.png)
VR SHOWREELS
VIRTUAL REALITY & AUGMENTED REALITY
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/vr_orbit_new-2.png)
RESPONDENTS’
FAMILIAR WITH VR:
39% “very familiar”
50% “somewhat familiar”
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/ar_orbit_new-2.png)
RESPONDENTS’
FAMILIAR WITH AR:
“very familiar” 38%
“somewhat familiar” 42%
VIRTUAL REALITY & AUGMENTED REALITY
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/77_percentage-2.png)
RESPONDENTS WITH HANDS-ON VR/AR EXPERIENCE
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/37_percentage-2.png)
Respondents whose
companies are
currently using VR
Respondents whose
companies are
currently using AR
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/39_percentage-2.png)
Respondents who stated cost as an “important” or “very important” factor in their decision to use VR/AR.
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/vr_68_percentage-2.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/ar_71_percentage-2.png)
OF RESPONDENTS NOT CURRENTLY USING VR/AR…
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/48_vr_percentage-2.png)
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/67_ar_percentage-2.png)
Top 3 areas of interest
for using VR:
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/3_uses_in_vr-1.png)
Top 3 areas of interest
for using AR:
![](https://www.enigma-digital.com/wp-content/uploads/2020/10/3_uses_in_ar-1.png)